Information gathering about universities
Bournemouth university, Games programming course: https://www1.bournemouth.ac.uk/study/courses/bsc-hons-games-programming
Bournemouth university, Software development for animation, development for animation, games and effects: https://www1.bournemouth.ac.uk/study/courses/bsc-hons-software-development-animation-games-effects
The Bournemouth university courses offer a range from designing games interfaces and general aesthetics to courses focusing on coding and programming games and animating them. These are available for undergraduates as well.
Staffordshire university, Games design and programming: http://www.staffs.ac.uk/course/SSTK-11161.jsp
Staffordshire is in association with TIGA which is gaming authority in the UK which allows the teaching of all the skills to design games in one course including programming and art and design. There is also apparently a motion capture studio and VR technology at Staffordshire which opens up greater possibilities into game design.
Brunel university, Games design course: http://www.brunel.ac.uk/study/undergraduate/games-design-ba
Brunel offer a course that covers the general aspects of games design. The course offers places for beginners with no previous experience and teaches the basics to starters.
Summary of research
The research I have done about university games courses has yielded a lot of results about further education into games design. Bournemouth university for example offer their games course to undergraduate levels unlike many other universities, which makes their course more accessible for a lot of people. Other places like Staffordshire offer a large variety of skills to be learned in their games course, ranging programming and VR to Motion capture technology.
Portfolios I have found
Darren Horrocks: http://darrenhorrocks.com/
The portfolio of Dan Horrocks is looks very professional and has all his work organised into sections relating to which project he worked on. For example any work he has done for Far Cry 4 will go in the appropriate folder for it. It is neatly presented with all his work being enlarged and clearly visible to see.
Bertrand Remondin: http://bertrandremondin.com/
Bertrand Remondin's online portfolio is very well presented and aesthetically pleasing. A lot of 3D work is present and labeled on the categories of his work. He also includes a tutorial section on some of the things he has done and how to do them.
Pavol Humaj: http://thesixtyeight.com/
This portfolio by Pavol Humaj lists the programs he used for a lot of his 3D work. He also has the different projects he's worked on in seperate sections on his website.
Bournemouth university, Software development for animation, development for animation, games and effects: https://www1.bournemouth.ac.uk/study/courses/bsc-hons-software-development-animation-games-effects
The Bournemouth university courses offer a range from designing games interfaces and general aesthetics to courses focusing on coding and programming games and animating them. These are available for undergraduates as well.
Staffordshire university, Games design and programming: http://www.staffs.ac.uk/course/SSTK-11161.jsp
Staffordshire is in association with TIGA which is gaming authority in the UK which allows the teaching of all the skills to design games in one course including programming and art and design. There is also apparently a motion capture studio and VR technology at Staffordshire which opens up greater possibilities into game design.
Brunel university, Games design course: http://www.brunel.ac.uk/study/undergraduate/games-design-ba
Brunel offer a course that covers the general aspects of games design. The course offers places for beginners with no previous experience and teaches the basics to starters.
Summary of research
The research I have done about university games courses has yielded a lot of results about further education into games design. Bournemouth university for example offer their games course to undergraduate levels unlike many other universities, which makes their course more accessible for a lot of people. Other places like Staffordshire offer a large variety of skills to be learned in their games course, ranging programming and VR to Motion capture technology.
Portfolios I have found
Darren Horrocks: http://darrenhorrocks.com/
The portfolio of Dan Horrocks is looks very professional and has all his work organised into sections relating to which project he worked on. For example any work he has done for Far Cry 4 will go in the appropriate folder for it. It is neatly presented with all his work being enlarged and clearly visible to see.
Bertrand Remondin: http://bertrandremondin.com/
Bertrand Remondin's online portfolio is very well presented and aesthetically pleasing. A lot of 3D work is present and labeled on the categories of his work. He also includes a tutorial section on some of the things he has done and how to do them.
Pavol Humaj: http://thesixtyeight.com/
This portfolio by Pavol Humaj lists the programs he used for a lot of his 3D work. He also has the different projects he's worked on in seperate sections on his website.